Contact Sales
Education suite: Get in touch
Access GCSEPod

Key Stage 3 Computing resources

With a classroom full of digital natives, getting them excited about computing is like teaching fire to dragons. That’s why you’ve got to think outside the box! Access GCEPod’s Key Stage 3 Computing resources are your go-to tools for igniting curiosity and fanning the flames of digital mastery.

With 108 engaging lessons and 3 units per year group, we break down tricky topics like programming, data, and e-safety into easy-to-understand lessons.

And for teachers? It’s all about making your life easier with ready-to-go lessons and assessments.

Computer science lesson

Why choose Access GCSEPod’s KS3 Computing resources?

We believe KS3 computing should be fun, engaging, and relevant to the real world. Our lessons focus on practical applications, showing students how computing shapes the technology they use every day. This approach helps them grasp key concepts and think critically about the digital world.

Aligned with National Curriculum goals

Fully aligned with the National Curriculum, KS3 computing covers e-safety, programming, data, and technology. Students build a strong foundation before progressing to advanced topics like binary and HTML.

Clear and engaging instructions

Our dynamic videos and interactive resources simplify complex computing concepts into digestible lessons. With clear visuals and audio, we keep students captivated and eager to learn.

Interactive learning and self-paced progress

Embracing interactive learning, our KS3 computing resources allows students to dive into computing at their own pace. With engaging activities, quizzes, and self-assessment tools, they can track their progress and focus on areas needing improvement.

Introducing Key Stage 3 Computing content on Access GCSEPod

Access KS3 Computing curriculum resources is your gateway to developing confident, tech-savvy students, ready to thrive in computing and beyond.

Your students will love our Key Stage 3 Computing resources

Key features of our KS3 Computing resources

Access KS3 Computing offers learners and educators a range of content introducing essential computing topics. The platform is thoughtfully designed with an intuitive interface, allowing learners to progress at their own pace. The resources provided are comprehensive and varied, catering to diverse learning needs. Expertly crafted by qualified professionals, the content also enables educators to monitor learners' progress effectively. The tracking system for each assessment completion is invaluable, making it clear that this tool not only enhances learning but also significantly reduces teacher workload.

Adam Speight Assistant Headteacher and Educational Consultant

What's in Access Key Stage 3 Computing curriculum?

Year 7

7.1 Introduction to Computing and E-safety

  • What is a computing device?
  • What are input and output devices?
  • What are storage devices on a computer system used for?
  • What is the CPU?
  • What internal components does a computer system contain?
  • What is the difference between hardware and software?
  • What are the different dangers which exist online?
  • What is a digital footprint
  • What is appropriate online behaviour?
  • Why is it important to be digitally resilient online?
  • How is my online behaviour tracked?
  • How can we spot fake news?

7.2 HTML and CSS

  • What is HTML?
  • What is a HTML tag and how do you use them?
  • What is the role of HTML attributes?
  • How do I format written content?
  • How do I create hyperlinks and anchors?
  • How can I create lists and tables to organise content?
  • How can I embed multimedia content?
  • How do I create a responsive HTML webpage?
  • How can I ensure my website is accessible to all?
  • What is CSS and how does it work?
  • How can I style a HTML webpage by using CSS?
  • How can I use CSS to create a layout for a HTML webpage?

7.3 Principles of Computer Programming

  • What is an algorithm?
  • What is a flowchart and how do you use them?
  • What is pseudocode and how do you write it?
  • What is a subroutine?
  • What is a count and how do you use them?
  • What is the difference between a constant and a variable?
  • What are data types?
  • What is a string handling technique and how do you use them?
  • What is a loop and how do you use them?
  • What are mathematical operators?
  • What is a self-documenting identifier?
  • What types of errors can a piece of code contain?

Year 8

8.1 Networks introduction

  • How are computers connected?
  • How do we communicate and collaborate through a network?
  • What are the advantages and disadvantages of a network?
  • How do we make sure a network is secure?
  • What hardware is required in a network?
  • What is the difference between wired and wireless networks?
  • What is a server and how does a network use a server?
  • What is the difference between a LAN and a WAN?
  • What is a network topology?
  • Why is it important to back up?
  • How do I stay safe on a network?
  • How do I use files safely over a network?

8.2 Data and ICT

  • What is data and big data?
  • How can we collect and store data? Spreadsheets and databases
  • How is a spreadsheet used to store data?
  • How can we make calculations in a spreadsheet?
  • How can we use functions in a spreadsheet?
  • How can we analyse data?
  • How can we visualise data?
  • How do big companies collect and store large data sets?
  • How can data be manipulated online?
  • Evaluating sources for reliability
  • What is Deep Fake and the potenital dangers?
  • How can we keep our data safe?

8.3 Python

  • What is text based programming?
  • What is a string and how do I use them in Python?
  • What is an integer and how do I use them in Python?
  • What are data types and how are they used in Python?
  • What are comparison operators and how can I use them?
  • Creating and using a variable
  • How do you use if…else… in Python?
  • How do you add elif in Python?
  • How do you use count controlled iteration in Python?
  • How do you use condition controlled iteration in Python?
  • How do I plan a programming project?
  • How do I carry out a programming project?

Year 9

9.1 Binary

  • Why do computer systems need to store data?
  • How do computer systems store data?
  • How can we convert from binary to denary?
  • How can we convert from denary to binary?
  • How do we add two binary numbers together?
  • Binary shifts
  • What is hexadecimal and how do I use it?
  • How is text represented using binary?
  • How are images represented using binary?
  • How does colour depth impact on binary?
  • How is sound represented using binary?
  • What is compression? Lossy & Lossless

9.2 Using Technology

  • Digital applications vs Digital devices
  • What is a digital artefact?
  • Knowing why and who a digital artefact is for
  • Copyright and using resources
  • What laws are their to protect users of technology?
  • What is social engineering?
  • What are the types of social engineering?
  • What is a hacker?
  • What is the difference between white hat and black hat hacking?
  • What is a cyberattack?
  • What are the types of malware?
  • How do you protect yourself against cyberattacks?

9.3 Networks - thinking bigger

  • What is the internet and the WWW?
  • How do people use the internet and WWW?
  • How does a search engine work?
  • How can I use advanced search terms?
  • Should I trust what I find?
  • How does the internet send and receive data?
  • What is an IP address?
  • What is a protocol?
  • How are protocols used on a network?
  • What is the cloud?
  • How can we use the cloud?
  • What are the advantages and disadvantages of using the cloud?